Exploring Adobe Firefly's Structure Reference Feature
Adobe Firefly empowers anyone, at any skill level, to explore, ideate and bring their creative vision to life. It has been a yearsinceAdobe Firefly...
3 min read
XEN Create
April 28, 2026
The recent launch of Claude Design has generated significant attention across the design and development community. Positioned as a tool that bridges ideation and execution, it promises to dramatically accelerate how teams create motion, prototypes, and design assets.
At its core, Claude Design allows users to generate interactive design outputs, such as videos, slide decks, and UI prototypes, using structured prompts. Rather than producing static assets, it creates editable, real-time experiences that can be refined on the fly.
We spent time testing the tool across several use cases, including motion design, slide decks, and landing page prototypes. While still early, it’s clear that Claude Design represents a meaningful shift in how creative work can be approached.
We started by testing Claude Design with a detailed motion brief for a 22-second promotional video for XEN Create.
The brief included:
What we received was a fully interactive HTML-based video prototype:
Instead of a static render, the output was:
We could adjust animation parameters while the video was playing and immediately see the result. This fundamentally changes how motion is explored and refined.
The output itself was impressive. The hero animation felt polished, the service cards animated with subtle motion and hierarchy, and transitions between sections were smooth and cohesive. The final CTA sequence felt aligned with modern motion design standards.
Most notably, this level of output was achieved without manually keyframing any animations.
Despite this, getting 85 to 90% of the way to a final concept this quickly is a meaningful shift.
Much of motion design work is procedural:
These are areas where AI performs well.
Claude Design, especially when paired with tools like Remotion, compresses several stages of production:
This doesn’t remove the role of motion designers. It changes where value is created.
Looking ahead, we see a clear shift:
The most effective workflows will combine both.
We used a simple prompt:
“Create a slide deck that talks about why B2B companies should use HubSpot for their website instead of other platforms like Wordpress”
Claude Design responded with a structured set of follow-up questions:
For most options, we selected “Decide for me” to evaluate the default output.
The result was a complete slide deck with:
For a minimal prompt, the output was solid. All elements were editable, allowing:
The design itself leaned toward a generic visual style, which is expected with a simple prompt.
However, the value lies in:
For non-designers or time-constrained teams, this significantly lowers the barrier to producing usable presentations.
We tested a simple prompt:
“Create a landing page for an online webinar, where users can fill out a form to register to reserve a slot”
Claude Design again asked follow-up questions:
The generated page included:
View landing page in a new tab
The interactivity is a strong advantage, especially for early-stage prototyping.
While the output is a strong starting point, there are limitations:
The output is best treated as a foundation that still requires refinement.
During our testing in a separate account, we reached the usage limit again quickly, within just over an hour. This raises questions around day-to-day usability. While the potential is clear, the current quota system limits how extensively it can be used.
That said, given how early the product is, it’s reasonable to expect that these limitations will be addressed as the platform grows.
Claude Design represents a meaningful step toward more integrated, AI-assisted creative workflows. It's not a replacement for designers or motion specialists, but it does change how work is initiated, explored, and communicated. The ability to move from concept to interactive prototype in minutes opens up new possibilities for both internal teams and client collaboration.
There are still limitations, particularly around usage constraints and refinement, but the direction is clear. We’re optimistic about how tools like this will evolve and how they will continue to reshape the way creative work is delivered.
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